Animation and 3D Modeling on the Mac is a beautifully illustrated and clearly written book by husband and wife team Don and Melora Foley of Vienna, Virginia. The Foleys are both professional graphic artists with considerable experience with publishing firms and freelance work.
The Table of Contents immediately sets the tone of the book. The first section is called "Front-of-the-book Stuff!" It contains acknowledgements, introduction, etc. The last section is called (surprise!) "Back-of-the-book Stuff." It has appendices, glossary, and index.
The book opens talking to the completely inexperienced animator, but before the end, advice is being addressed to the very experienced. The reader is repeatedly reminded that getting started in 3D (three-dimensional) animation can be intimidating. The best advice it gives is to open a modeling program and go through the tutorial actually doing what it says. This is counter to the usual Macintosh user's "I-don't-need-to-read-the-manual" mentality! (The author of this review most definitely agrees.)
The first of the Animator's 10 Commandments is "Save Often.
The main part of the book is divided into six chapters:
![[Book Cover]](anim3d.gif)
The book is an excellent guide for someone entering or advancing in the field encompassed by the book's title. It is not a tutorial. However, I found the book fascinating and instructive and I would highly recommend it.
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